TrendSift Google Trends rising searches · products / sites / ads
Keyword detail

Esports betting

The practice of placing wagers on competitive video gaming events. Esports betting includes various types of bets such as match winner, tournament winner, prop bets, and live betting,

Long-term growth Competitive
50KMonthly searches
-3.1%90-day growth
+221.6%12-month growth
YouTubeMain platform

History

201520202025

Covers 181 months, 2011-09 to 2026-09 · Peaked in 2026-05; now at 92% of peak

This run startedStarted rising in 2025-01, 20 months ago · From 10 to 82, up +720%

Last 24 months

What to build with it

Monthly searches: 49,500 · 90-day growth: -3.1% · 12-month growth: +221.6%

The history spans 181 months; current interest is 92% of the historical peak.

Run a "Esports betting" comparison and review site that only answers "which one is worth it" — affiliate revenue, much lighter than building software.

Search peaks around October, so launch about 3 months earlier.

Metric

MetricValue
Estimated monthly searches49,500
90-day growth-3.1%
12-month growth+221.6%
Listed for42 months
CarrierWebsite / App / SaaS
FormContent site / database
Opportunity typeFlat
StageLong-term growth
WindowCompetitive
Seasonality51%
Volatility21%

Seasonality

Jan
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Channel mix

YouTube478
LinkedIn418
Facebook152
Instagram150
Pinterest107
TikTok38
Reddit3
X3

Social mentions by channel. The leading one is usually the cheapest place to start.

Score breakdown

Growth10030%
Scale10030%
Stability9018%
Freshness012%
Coverage8510%

Opportunity score:84.7 / 100

Related opportunities

Frequently asked questions

What is the monthly search volume for Esports betting

About 49,500 searches per month (estimate); -3.1% over the last 90 days.

Is Esports betting better for a website or a product

It mainly comes down to the carrier and the form. Digital product: delivered online, so acquisition cost and monetisation matter most.

Search interest comes from Google Trends. Monthly volume is an estimate converted with standard keyword-tool methodology, while growth and scores are computed by us from the historical curve. About the data