soulslike
Subgenre of action role-playing games inspired by the 'Souls' series from FromSoftware, characterized by challenging difficulty, methodical combat, intricate level design, deep lore, and minimal hand-holding.
History
Covers 181 months, 2011-09 to 2026-09 · Peaked in 2026-08; now at 100% of peak
Last 24 months
What to build with it
Monthly searches: 74,000 · 90-day growth: +32.9% · 12-month growth: +58.8%
The history spans 181 months; current interest is 100% of the historical peak.
Treat "soulslike" as a market signal: read its pricing page and bad reviews, find the scenario it ignores, and ship a cheaper or narrower version.
This is seasonal demand that peaks in August; a product launched later barely catches any volume.
Metric
| Metric | Value |
|---|---|
| Estimated monthly searches | 74,000 |
| 90-day growth | +32.9% |
| 12-month growth | +58.8% |
| Listed for | 48 months |
| Carrier | Website / App / SaaS |
| Form | Content site / database |
| Opportunity type | Flat |
| Stage | Long-term growth |
| Window | Competitive |
| Seasonality | 49% |
| Volatility | 12% |
Seasonality
Channel mix
Social mentions by channel. The leading one is usually the cheapest place to start.
Score breakdown
Opportunity score:83.1 / 100
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Frequently asked questions
What is the monthly search volume for soulslike
About 74,000 searches per month (estimate); +32.9% over the last 90 days.
Is soulslike better for a website or a product
It mainly comes down to the carrier and the form. Digital product: delivered online, so acquisition cost and monetisation matter most.
Search interest comes from Google Trends. Monthly volume is an estimate converted with standard keyword-tool methodology, while growth and scores are computed by us from the historical curve. About the data